Tag Archives: Blender 3D animation

Frozen, and at last something to show for my 2.5d 3d animation efforts in Blender

It is Illustration Friday time again and the word this week is “Frozen”, and that suits me just fine. Here in Vienna it is freezing, and we even had a little bit of snow yesterday, though it didn’t lie, perfect inspiration for this Illustration Friday word. I’ve snipped out a detail from a painting I [...]

Alpha problem with transparent gif texture – and answer from Blender Artists Forums

I’ve had another idea for an animation – yes I know I’m not finished with my first cute cat animation, but this idea is a really good one and can’t wait. It’ll be a kind of 2D version of a 3D animation. My idea is that instead of creating characters and scenery from 3D primitives [...]

Another Great Tutorial (objects as new system particles) helped me with my Cat Animation

This is one of the mid-point scenes in my short 3D magic cat animation, it’s called “Caramel cat and the Flowers”. This is quite an important scene where the cat actually magics up the flowers, although this turns out to be a mixed blessing for him, tee hee. I had got to the point where [...]

More magic particle problems in my Blender 3D animation, solved!

I’m still working on my 3D cat animation. My playful and magic little 3D cat is trapped in a boring grassy landscape and decides to play a little game and use his magic to spread flowers over the 3D hills surrounding him. Of course the poor cat’s magic is going to have a sting in [...]

Back to the Blender Manual, this time Animation Basic Tools, specifically those all important Ipo Curves

  After hours of work I’m happy with where the grass (done in Blender with particles) and the clouds (same) are at. In fact I’m happy with the whole effect of the animation’s landscape. It’s a nice mixture of cartoon and realistic and Blender renders it quickly enough to animate. My pretty clouds even move [...]

Working on my 3D “new particle system” clouds and reading The BlenderWiki Blender Manual – a free file, easy to make into an eBook

Who knew that by wanting to put a cloud in the sky above my 3D cartoon universe, I would be pushing at the boundaries of what is possible with Blender. Apparently volumetric clouds are the best solution but they are not available as part of Blender’s suite of 3D tools and features, yet, but someone [...]

New More Ambitious 3D Blender Animation

I am itching to take my Blender animation skills to the next step, and as you can see from the illustration above I’m going to do it properly this time, with a storyboard and everything. There are a bunch of things I want to better in this animation, compared with the first 3D animation I [...]