Tag Archives: Illustration

Blender sculpt mode is easy and super cool

  This Blender 3D tutorial has really helped me with my latest problem. The problem was that no matter what I did the body of the 3D cat mesh that I’ve been working on refused to look like anything other than a piece of hexagonal metal. I desperately needed to smooth it but I didn’t [...]

3D Witch Cat animation prep going nicely

I need a background for my 3D witch’s cat animation and I’ve decided that the easiest way to go is simply to sketch one, scan it in and colour in the resulting image with Photoshop. Then all I’ll need to do is finish the cat mesh, a mouse mesh and possibly a mousetrap mesh as [...]

Classic BattleTech and other mech games, what’s the best?

I am so totally into mechs and mech-based RPGs; I’m not even averse to mech combat games and I’m currently trying to decide which is the best. Judging by these forum posts I’m not the only one on the same quest. Classic BattleTech and other mech games – Page 2 – RPGnet Forums Battletech is [...]

Mech design gets colour and D20 Dungeons review

The drawing of my new mech design that I started in my last post is slowly taking shape. It has some basic colours now, but I do like the black and white look of the original Battletech Technical Readouts, so I hesitated a little bit before adding any colour at all. But the rest if [...]

D20 RPG mech design, the Swamp Viper

  I’m having real fun with my new D20 Mecha rules, I downloaded some D20 Rifts rules at the same time, but I haven’t even looked at them. These rules for mechs have sent me back on a wave of nostalgia to the days when I was regularly playing Battletech and MechWarrior the role-playing game.The [...]

New 3D Spaceship Illustration at Starbright, the Sci-Fi RPG website

I’m starting to have fun creating my 3D science fiction role-playing game illustrations with Blender (exclusively spaceships so far, with droids and other equipment sure to follow). But there are still a few things that are giving me a little bit of trouble. In blender itself I highlight faces on the 3D mesh and this [...]

3D Models marketplace for trueSpace

I’m really into trueSpace right now, why? Because it’s free and it works on my computer; blender and a couple of other programs are free too, but trueSpace was the only one my poor graphics card could handle. Apparently it’s graphics cards that are throwing a spanner in the works when a 3D engine refuses [...]

Photo safari, on the hunt for futuristic looking backgrounds for my 3D models of robots and spaceships.

  I just got back from Gasometer, a district of Vienna, where there is a treasure trove of empty, futuristic looking buildings. Thanks to the international financial crisis these buildings are almost completely deserted, which makes getting empty shots to go behind my 3D role-playing game art all too easy, and adds to the feeling [...]

More role-playing game related robo-fun

My new 3D mesh droid model for Traveller the science fiction role-playing game is slowly taking shape, and it is going to make a nice illustration when it’s done. I’m also well on the way with the background detail that will give life to this role-playing game item of equipment (or even NPC). Here is [...]

Sci-Fi Book Worm, looking for – and finding – inspirational SF for role-playing games like Traveller

Sci-Fi bookworm column, with cool robobookworm illustration. A Sci-Fi Ezine, wow.  My thoughts on the free science fiction inspiration I find dotted around the interweb is proving popular(ish) and I have promoted it to being a regular part of the Starbright mix of stuff for use as inspiration, illustration and resources for role-playing games. My [...]