Tag Archives: spaceship

Completely New RPG System

The new role-playing game is ready for release and it is a generic system that nevertheless comes with a huge range of settings, all tied together by a time traveling/ alternate histories theme. It is a very ambitious project and it will be a project that will be undergoing constant revision for a long time [...]

New Sci-Fi RPG Extreme Future goes live at DriveThruRPG

My latest project has just gone live at DriveThruRPG – a giant tabletop role-playing game site. It’s based on the FATE system, and I’ve used that basis to write the role-playing game I’ve always wanted to play. I’ve also filled the book full of my role-playing game illustrations. It’s a simple system, but surprisingly subtle [...]

More work on the Space Dragon, and IF

I have done more work on the Space Dragon – it has its own space dragon rpg illustration page now – and I’ve added an old picture to Illustration Friday. First the space dragon, I’ve been looking at a lot of images of lizards, to try and get a nice realistic looking space dragon. The [...]

Space dragon – a sci-fi monster for role-playing games

I’ve always been a big fan of giant space monsters, however uncool they are with real sci-fi fans, and I really enjoy painting them. Giant space monsters are very infrequently encountered in more realistic games and TV shows like Star Trek and Eclipse Phase, but they are a fun addition to a more relaxed, space [...]

Spaceship green background Sci-Fi concept art

This is my first ‘comment on’ post. Over at the proper website I have pictures sitting around on webpages with no real way for people to react to them or tell me what they think, if anything. Obviously this has the advantage that I’m not exposed to any negative feedback, but there is also the [...]

The Banshee – thanks to GIMP and GURPS

I always need starscapes to go behind the design sketches and finished renders of my spaceships and in the past I have always resorted to an awful lot of mouse clicking to make white dots or searching around the internet for copyright-free images of supernovas and the like. But not any more. There is a [...]

New 3D Spaceship model with Blender 2.5

My model for the Vega Strike game still isn’t finished, and I’m beginning to think it’s a little too ambitious for my first proper UV unwrap. So today I created a nice simple spaceship model, in just a few hours. It has thousands fewer polygons than the Vega Strike spaceship (it has fewer polygons than [...]

Ogg Theora vid of 3D spaceship model development

sorry your browser eg Explorer Safari does not support the video tag but Firefox does My enthusiasm for all things open source and free is now expanding to include video codecs. Whenever I have generated a video of my 3D work in the past I have saved it as a mov file to be played [...]

Franklin deicated page, now with renders and a blend file

I’ve spent some time working on the project page for my latest spaceship work in progress. Before my little makeover it included just two images. It had an image of the latest render on the project and a render of the model as it originally very low poly appeared in the game. Now the page [...]

I’ll have a P please Blender

Today I was making a cute little spaceperson for the inside of my spaceship. I wanted to make sure that they were the same size as the pilot, who is already attached to the mesh. So I duplicated him, and then realised that I would have to split him away from the spaceship mesh to [...]